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Hell is us : Mood

Almost six years ago, I started working on the project Hell is Us. It was a fantastic experience with a strong team, and we are truly proud of the universe we created.
My role was to lead the concept art team and develop the visual universe of Hadea in support of the creative vision of Jonathan Jacques-BelletĂȘte.
As we were a small team, I worked across a wide range of areas, including characters, environments, props, and more.

Pre-production mood exploration

Pre-production mood exploration

Pre-production mood exploration

Pre-production mood exploration

Pre-production mood exploration.

Pre-production mood exploration.

Pre-production mood exploration

Pre-production mood exploration

Pre-production mood exploration

Pre-production mood exploration